//********************************************************************
// Moh Prefab by Cobra {sfx}
// Start of PreFab



main:

setcvar "g_obj_alliedtext1"     "Map Name Here" // Your Maps Name/Whatever
setcvar "g_obj_alliedtext2"   ""
setcvar "g_obj_alliedtext3"      "by"
setcvar "g_obj_axistext1"     ""
setcvar "g_obj_axistext2"   ""
setcvar "g_obj_axistext3"   "www.mods-r-us.net"

setcvar "g_scoreboardpic" "m5l1a" // A Scoreboard Pic

setcvar "g_gametype" "2" // your chosen gametype
setcvar "fraglimit" "0"
setcvar "timelimit" "10" // 10 mins map time outta do

level.clockside=kills //  Highest Team With Kills Wins
	

level.script = maps/m5l1b.scr // your maps scripts name


waitthread spawns // Gonna need this 

removeclass Actor // This Line Removes the AI Actors


level waittill prespawn


level waittill spawn

end


spawns:

local.axis = spawn info_player_axis
local.axis.angle = 144
local.axis.origin = ( 1310 -1630 489 )

local.axis = spawn info_player_axis
local.axis.angle = -96
local.axis.origin = ( 1730 -1128 469 )

local.axis = spawn info_player_axis
local.axis.angle = 144
local.axis.origin = ( 2378 -726 549 )

local.axis = spawn info_player_axis
local.axis.angle = 123
local.axis.origin = ( 2402 -1239 443 )

local.axis = spawn info_player_axis
local.axis.angle = 177
local.axis.origin = ( 2693 -544 497 )

local.axis = spawn info_player_axis
local.axis.angle = -89
local.axis.origin = ( 3303 394 534 )

local.axis = spawn info_player_axis
local.axis.angle = -8
local.axis.origin = ( 2897 -1498 494 )

local.axis = spawn info_player_axis
local.axis.angle = -2
local.axis.origin = ( 3275 -1210 433 )

local.axis = spawn info_player_axis
local.axis.angle = 84 
local.axis.origin = ( 3740 -435 433 )

local.axis = spawn info_player_axis
local.axis.angle = 94
local.axis.origin = ( 3737 -88 433 )


local.allies = spawn info_player_allied
local.allies.angle = -9
local.allies.origin = ( -3724 -3775 230 )

local.allies = spawn info_player_allied
local.allies.angle = -4
local.allies.origin = ( -3221 -3915 190 )

local.allies = spawn info_player_allied
local.allies.angle = 0
local.allies.origin = ( -3203 -4380 190 )
 
local.allies = spawn info_player_allied
local.allies.angle = -31
local.allies.origin = ( -2814 -4248 190 )

local.allies = spawn info_player_allied
local.allies.angle = -19
local.allies.origin = ( -2609 -4874 143 )

local.allies = spawn info_player_allied
local.allies.angle = 17
local.allies.origin = ( -2420 -4331 164 )

local.allies = spawn info_player_allied
local.allies.angle = 12
local.allies.origin = ( -2046 -3683 268 )
 
local.allies = spawn info_player_allied
local.allies.angle = -10
local.allies.origin = ( -2101 -5063 146 )

local.allies = spawn info_player_allied
local.allies.angle = -0
local.allies.origin = ( -2187 -5306 146 )

local.allies = spawn info_player_allied
local.allies.angle = -42
local.allies.origin = ( -2159 -4750 240 )

end

// End of PreFab
//*****************************************************************************